Thursday, January 24, 2008

Warhammer Online

Key features :

-Based on Games Workshop's popular Warhammer fantasy world. Dominated by force of arms and magic, this world provides a rich setting for hundreds of thousands of players to experience the epic nature of war and the glory of battle.

-Join one of six Armies and fight for the Armies of Order (Dwarf, High Elf and Empire) or the Armies of Destruction (Greenskin, Dark Elf, or Chaos). Wage war across three unique battlefronts

-Next generation Realm vs. Realm game system integrating both PvP combat and PvE quests on the same map in support of the greater war.

-Engage in four levels of RvR combat:

- Skirmishes: Incidental PvP combat
- Battlefields: Objective-based battles in the game world
- Scenarios: Instanced, point-based battles balanced with
NPC Dogs of War
- Campaigns: The invasion of enemy lands culminating in
the assault on their capital city

Undertake a wide variety of PvE quest types related to an army's war efforts, including:

- Public quests that benefit from the participation of the entire army
- Conflict quests that pit players against an enemy with opposing goals
- Branching quests that let you choose the outcome of the quest
and your reward
- Xmas quests that reward exploration with high value loot

-A robust combat system introduces Player Tactics (earned powers you equip prior to battle) and Morale Skills (combat options that increase in power when the momentum of battle is in your favor).

-Player models that change to reflect the relative power of a character (i.e., Orcs grow in size and
Dwarfs' beards get longer). Customizable armor and a visual guild system allow a player to make their character truly unique.

-Embark on an epic quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed monster information, and major story plotlines.



The Races :

All races will have four basic character archetypes available to them in two general flavors: combat and sorcery, though not everything in the game will be completely symmetrical. For instance, the more-balanced dwarves will have two combat classes and two magic-using classes--the heavy-armor-wearing ironbreaker and the offense-minded hammerer, along with the runepriest healer and the technology-focused engineers (who will build rifles, siege equipment, and larger, crazier contraptions). On the other hand, the brutal orcs will likely end up with three combat classes and one magic-using class (available only to their goblin buddies...yes, goblins will be playable). But the studio isn't trying to make a completely equitable game where all sides have equal analogs; the developers are happy to keep things a bit asymmetrical, as long as everything stays balanced and enjoyable. This also means staying true to Warhammer canon and including no orc females.

The appearance of characters and other players in Warhammer Online changes as they progress in level and fight more battles. For example, Dwarf beards grow longer, Orcs become larger, and Chaos receive more ornate armor. Players will be able to decorate themselves in trophies, such as the heads of their fallen enemies. Other forms of customization include "Player Tactics:" special powers players can select before a battle, as well as "Morale Skills:" abilities that increase in power the greater the player performs in battle. Customizable armor and a visual guild system allow a player to make their character truly unique.

There will, it has been announced, be specialization within classes, based on talent trees in which points gained at every level over ten can be spent. This will allow for more variation for characters of the same class, similar to World of Warcraft.

Career Chart

WAR Career Chart Careers by Archetype
Armies Tank Melee Damage Ranged Damage Support
Dwarfs Ironbreaker Hammerer Engineer Runepriest
High Elves Swordmaster Unannounced Shadow Warrior Archmage
The Empire Knight of the Blazing Sun Witch Hunter Bright Wizard Warrior Priest
Chaos Chosen (Male Only) Marauder (Male Only) Magus Zealot
Dark Elves Black Guard Witch Elf (Female Only) Sorcerer/Sorceress Disciple of Khaine
Greenskins Black Orc Orc Choppa Goblin Squig Herder Goblin Shaman

























Order









Dwarves

The Dwarfs' heyday is long since past; they are beset on all sides by the forces of destruction, primarily the insidious Skaven rat-men and the vast populations of Orcs and Goblins. The Dwarfs are a hardy, stubborn and industrious folk - considered to be amongst the greatest craftsmen of the Old World, the Dwarfs create war machines and artifacts of unsurpassed complexity, power and majesty. Dwarfs live longer than humans (several hundred years on average) and make their homes; for the most part, in great mountain fortresses called holds, many of which are constantly being assaulted by the forces of destruction. The Dwarfs along with the Empire use black powder weaponry such as cannons and explosives. In WAR, the Dwarfs are paired against their long-time racial enemies the Orcs and Goblins, known collectively as the Greenskins.

Career Options

  • Ironbreaker
  • Hammerer
  • Runepriest
  • Engineer




















  • Empire


    The Empire is the largest human civilization in the Old World. Founded by the first emperor Sigmar, who is now the Empire's patron deity (though other deities are worshipped), the Empire has stood for over two thousand years. Though it has gone through periods of dismemberment, it was recently unified by the Emperor Magnus the Pious. Although not as skilled in craftsmanship as the Dwarfs or in magic as the Elves, the Empire is not held back by tradition to the extent of the Dwarfs or Elves and has yet to fully succumb to any threat, external or internal. The Empire's civilization is somewhat modeled on Germany as it was during the age of enlightenment with heavy medieval and theocratic or religious conservative influences. At the start of WAR, the Empire faces off against the destructive forces of Chaos which have already overrun the Russian-like Kislev and are encroaching from the north.

    Career Options

  • Bright Wizard
  • Warrior Priest
  • Witch Hunter
  • Knight of the Blazing Sun




  • High Elves


    Skilled in the arts of magic and one of the oldest civilized cultures in the Warhammer world, the ancient and dying Elven race has taken up arms against the forces of disorder coming to the Empire's aid. The High Elves live on a large island continent called Ulthuan and are makers of fine art, music, and weapons of war unsurpassed by the other races, with the exception of the Dwarfs. Elves live for thousands of years and are usually extremely proficient at their given role. They are grudgingly fighting alongside the Dwarfs, as the two races put aside their long-standing animosity to combat the greater threat. Many thousands of years ago, Malekith, the son of the High Elves' first Phoenix King Aenarion, was denied the throne. This led to a cataclysmic civil war the elves call the Sundering which destroyed the landmass of much of Ulthuan. Following the Sundering, Malekith and his supporters exiled themselves from Ulthuan and became the Dark Elves. In WAR, The High Elves are pitted against their dark kin, the Dark Elves.


    Career Options

  • Swordmaster
  • Archmage
  • Coming Soon
  • Coming Soon



  • Destruction




    Chaos
    The forces of Chaos are bent on corrupting and destroying everything in their path. In Warhammer Online, Chaos characters are Tzeentch worshippers. However in the Warhammer Universe, the followers of Chaos may worship one of the four major Chaos gods: Khorne (conflict and anger), Tzeentch (change and manipulation), Nurgle (decay and despair) and Slaanesh (excess and pleasure). These gods are often at odds with one another and rarely work together, although some follow Chaos as a whole and are commonly referred to as Chaos Undivided. The Human followers of Chaos generally live in the Chaos Wastes in the far northern part of the world where the energies of raw magic and chaos are strong and cause both its inhabitants and terrain to warp and mutate. These humans live in a warlike semi-tribal society, and when the time comes for war they are sometimes followed by hideous daemons and mutants. In WAR, the forces of Chaos are pitted against the Empire.

    Career Options

  • Chosen
  • Magus
  • Zealot
  • Marauder


























  • Dark Elves

    Corrupted High Elves, the Dark Elves have an ancient feud with their counterparts the High Elves. Their king, Malekith, has his sights set on the throne of the Phoenix King, which he believes is rightly his. Instead of worshipping all the Elven Gods, the Dark Elves worship only Khaine, the Elven God of war, even going so far as human (and other) sacrifice while their fleets travel the world enslaving "lesser" races. While the Armies of the High Elves are away to fight the forces of Chaos, the Dark Elves have taken this opportunity to attack Ulthuan, the home of the High Elves. Malekith also has empowered the leaders of the Greenskins, the Goblin Shaman Gahzbag and the Black Orc Warboss Grumlok, bestowing them with magical amulets of great dark power that helped the Greenskins to raise a WAAAGH! and conquer the original Dwarf capital of Karak Eight-Peaks. In WAR, the Dark Elves are racially paired against the High Elves.

    Career Options

  • Witch Elf
  • Black Guard
  • Disciple of Khaine
  • Sorceress



  • Greenskins



    The Greenskins are a collection of Orcs and Goblins, making them unique within the game as they consist of two races. However, with only two careers per race there are the same number of career choices available to the Greenskins as there are to the other factions. Orcs are a large warlike humanoid species, born for battle, fighting, and the occasional brawl. Orcs live in tribal systems with the strongest Orc leading the tribe. Goblins are considerably smaller than Orcs, and are often bullied by the larger more intimidating Orcs. This has caused the Goblins to evolve into sneaky, insidious, and more intelligent creatures in order to defend themselves from their larger kin. Sometimes a particularly powerful leader will gather many tribes together and form what is known as a "WAAAGH!!!": a nearly unstoppable band of marauding greenskins. With the outset of WAR a new "WAAAGH!!!" is forming and once again the Orcs seek to eradicate their ancestral enemies, the Dwarfs.All Greenskins appear to be male, although they are considered to be a genderless race. Therefore, there are no gender options available to players who create a Greenskin character in WAR.




    Career Options

  • Black Orc
  • Orc Choppa
  • Goblin Shaman
  • Goblin Squig Herder





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